Documents.
Start Here.
Statement of Work
Scope, phases, decision-making, and milestone acceptance.
M4 & M5 Gap List and Timeline
Running status: what is left across M4 and M5, what it depends on, and how long it takes.
Proposal
The product story, phased investment model, and market opportunity.
Design Principles & Personas
Operating and design principles Meadow is built against.
Five-Milestone Roadmap
The executive summary of M1 through M5, including what M1 already settles for the build.
Apple Compliance Package
The Kids Category checklist, privacy declarations, and App Review notes, answered against the actual app.
App Store Listing
Store listing copy, metadata, category recommendation, and the screenshot shot list for submission.
Hardware Test Protocol
The step-by-step accessibility and performance pass to run on the physical AbleNet iPad, with a blank results sheet.
Research & Context.
Research Index
The client-facing research hub that organizes the evidence, themes, and reference material behind Meadow.
Where Meadow Fits — Competitive Landscape
How Meadow compares to the top AAC apps and where its scene-based approach creates a different market position.
Core Design.
How Meadow Works — Interaction Design
The communication model, navigation flow, companion support, and accessibility behaviors the build must honor.
Vocabulary & Visual Design
Every word in the app with its emoji, color, and scene — visual preview of what we're building.
The Companion — Guided Engagement
How Meadow models language for the youngest users without getting between the child and direct communication.
Me — The Child's Avatar
Identity, feelings tray, photo-based onboarding, and why the child sees themselves on every screen.
Growing with Meadow — Developmental Foundations
The 12-48 month milestone spine and three interaction tiers that define who Meadow is for and how the product adapts.
Clinical Traceability Matrix
A clinician-facing map from Meadow's design decisions to participation goals, access barriers, and clinical rationale.
Supporting Design.
QuickChat — Sentence Suggestions
How Meadow turns single words into conversations through the speak-choose-speak loop.
Getting Started — Onboarding & Parent Gate
Under 60 seconds from first launch to first word, including setup defaults, the parent gate, and first-run guidance.
Visual Design System
Art direction, palette, animation behavior, and Fitzgerald Key integration for Meadow's visual language.
Compass Frame — Three Tiers, Three Art Styles
A focused walkthrough of how Meadow's tiered interaction model appears in the compass-frame experience.
Tier Interaction — One World, Three Stages
How the child's screen changes across Tiers 1–3 as capability grows: the same objects organize and the scene steps back, one stage at a time. Interactive concept for review — follow-up to the June 11 screen-busyness discussion.
The Sentence Engine — Tier 3 Vocabulary
Grammar-aware predictions and world-map expansion for Meadow's richer language future.
Feature Roadmap — Beyond V1
Tier enhancements, V2 capabilities, and future concepts — everything Meadow could become after launch.